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AURA-36 // Fissure 9 Settlement Sim

Turn-based settlement management, not a real-time clicker — pick a structure from the palette, place it on an open plot, then hit ▶ Advance Day to run the day's production, consumption, and population change. Keep Food and Water non-negative and Power supplied to grow toward 20 residents.

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How to play
Goal
Grow the settlement from 4 residents to 20.
Controls
Pick a structure from the palette, click an open plot to build it, then press Advance Day. It is turn-based, so nothing happens until you advance.
Scoring
Each day runs production, then consumption, then population change. Keep Food and Water at or above zero and keep Power supply meeting demand, or somebody leaves. A fed, watered, powered day with a spare bed adds one person.

Every structure except the Solar Siphon Array draws power, and one Array covers six of them, so build generation before you need it. Your people also scavenge a little scrap on their own each day, so a bad start is recoverable — but the Scrap Forges are what actually fund anything. A sensible run reaches 20 in under 30 days. Doing nothing collapses in 10. Your best run is kept on this device.

1Day
4 / 8Population
60Scrap
10Water
10Food
3 / 1Power (supply/demand)
--Best Run
Select a structure, then click an open plot to build it.
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