Turn-based settlement management, not a real-time clicker — pick a structure from the palette, place it on an open plot, then hit ▶ Advance Day to run the day's production, consumption, and population change. Keep Food and Water non-negative and Power supplied to grow toward 20 residents.
← Back to Mini-GamesEvery structure except the Solar Siphon Array draws power, and one Array covers six of them, so build generation before you need it. Your people also scavenge a little scrap on their own each day, so a bad start is recoverable — but the Scrap Forges are what actually fund anything. A sensible run reaches 20 in under 30 days. Doing nothing collapses in 10. Your best run is kept on this device.